Quote:
Originally Posted by LeelandS
Taking balls (miss shot):
Opponents: +9 (Technical foul)
You: +6 (1 on top)
Net gain: -3
However, you then have an open balls on your side that you can put up in teleop, effectively making it a wash.
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It would be a wash if the time constraint wasn't too great. There's a ball on your side you have to score to make the move a wash, which takes several seconds away. So I would say it's a net negative move.
It's hard to quantify the other moves you could make as a third robot when your partners are scoring and moving to the bridges, but I'm tempted to say that getting in position to block the return would probably be the greatest benefit. If you win the Co-Op bridge, you have at least an 18 point lead you'll want to stretch as long as you can.
It just seems like more trouble than it's worth for only three possible extra points. Denying six points in teleop to the opponents is also somewhat nice though, but I think it's too close to be worth it.