Quote:
Originally Posted by Gary Dillard
After watching the championships play out, I have 2 words for this year's game breaker - Bomb Squad. No, it didn't guarantee victory, but it changed the game in the elimination rounds. In their regional appearances they were forced to play offense, and did rather well. In Galileo eliminations and on Einstein they did what they were designed to do - starve the opponent and feed the alliance - and they did it better then anyone in the entire field. If you took 25 or 180 and traded them for any of the dozen top teams who demonstrated equal or better speed and accuracy on offense, you may have ended up with the same result because at least you had the same capabilities (realizing 25 and 180 executed exceptionally well in eliminations where many others of equal capability did not). But if you took away 16, who would replace them? They were in a class by themselves.
Usually you save your second pick for defense and load up on offense first. With Bomb Squad their defense fed the offense; if you're twice as good a shooter but only have 1/3 the ammo, pretty soon you're fighting a losing battle. It really didn't matter what high scores other divisions were posting, you can't do it without balls available to score. I would say that if 16 goes to IRI and you have the first pick and don't take them, you might as well start packing up your pit.
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I didn't see 16 except on Einstein, but this was a common strategy. We spent a lot of time doing it in the Curie elims, as did 233. I assume others on Archimedes/Newton did it as well.