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Unread 02-05-2012, 11:52
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Nemo Nemo is offline
Team 967 Mentor
AKA: Dan Niemitalo
FRC #0967 (Iron Lions)
Team Role: Coach
 
Join Date: Nov 2009
Rookie Year: 2009
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Re: 2012 Lessons Learned :The Positive

This year's game produced an unbelievable number of dramatic matches that came down to the last few seconds. Yet it didn't suffer from a problem of the end game being worth too much. Almost all of our team's matches this year was close until the end, which made the competitions very exciting. And the game is already pretty spectator friendly because of its simplicity and its basketball theme.

Coopertition bonus was great. It embedded a value of FIRST into the game in an effective way. It also evened out the impact of randomly drawing an easy or difficult qualifier schedule, which was nice.

I like the design trade-offs that this year's game design forced by making the elimination rounds score differently than the qualification rounds. Some people griped about that, but it made for a great engineering design challenge.

Edit: The instantaneous final score in most matches was also great.

Last edited by Nemo : 02-05-2012 at 11:54. Reason: Addition
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