Quote:
Originally Posted by lorem3k
One thing I'd like to see in the future is a game that puts more emphasis on vision targets. We've always had them since we got the new control system, and most top-tier teams have usually used them, but it's never really been "required" to do well. It'd be great to get some teams who haven't bothered with it in the past to learn how to handle vision processing.
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I think as vision targeting becomes more integrated into the game, and more teams learn how to do it, FIRST will start implementing new methods of play into the game. They've taught the culture to make robots, make/use some of the latest vision-targeting software, which engineers around the world are still playing with, and soon they'll try and teach us something new.
Unfortunately, I'm stating to think that "something new" is somehow connected with the Kinect. I think we'll be seeing it a lot in the future, but it's application in the games is still open for interpretation. It has more than 1 built in sensor, so maybe it will become a sensor hub for future FRC robots.
tl;dr: My prediction is that FIRST will introduce a new concept of play next year.