Attention Teams! The Beantown Blitz is just over 2 weeks away. We have a full event, and we are looking forward to hosting the biggest Blitz ever!
The Beantown Blitz planning committee wants to bring to the attention of teams attending the event the following information regarding game changes, lunch, tshirt sales and more:
Game Changes @ the 2012 Beantown Blitz:
The Beantown Blitz planning committee has discussed extensively what tweaks to Rebound Rumble we should make. Below are the changes to expect at the 2012 Beantown Blitz:
1. Rule [G25] states: Robots may not contact or otherwise interfere with the opposing Alliance Bridge.
Violation: Technical-Foul. If the act of Balancing is interfered with, also a Red Card and the Bridge will be counted as Balanced with the maximum number of Robots possible for that Match.
The Beantown Blitz committee is going to amend this rule so interfering with another team’s bridge will only result in a regular foul (3 points to the opposing alliance). If a referee feels a team has violated this rule intentionally, a technical foul will still be called. If balancing is interfered with, a Red Card and balanced bridge will still be implemented.
The purpose of this rule change is to avoid excessive penalties for incidental contact with the opposing alliances bridge. If we feel a team is exploiting this rule, the referees reserve the right to still call technical fouls.
2. The “Golden Basketball”
To mix up the game just a bit, the 2012 Beantown Blitz will feature a special game piece known as the Golden Basketball. The Golden Basketball will be awarded to the alliance who scores more points in autonomous mode. The Golden Basketball will be placed into the corral of the higher scoring alliance. In the event of a tie, both alliances will receive a Golden Basketball.
The Golden Basketball when scored by a robot will be worth the same as any other Basketball game piece. However, if scored directly from an inbounders shot, the Golden Basketball will be worth an additional 3 points to whatever hoop is scored on (ie: 4 points total for low, 5 points total for mid, and 6 points total for high).
The Golden Basketball can be entered onto the field at ANY POINT after Hybrid period ends; this includes being thrown over the driver station wall.
We feel the Golden Basketball will add enough flare to the game to be entertaining without affecting the outcome of too many matches. We hope inbounders enjoy being able to take a full field shot at anypoint during the match with the Golden Ball.
The T-shirt Bridge Balancing Challenge:
Last year we implemented a unique way to sell t-shirts at the Blitz known as the Amazing Minibot T-shirt Race. The feedback from that implementation was overwhelmingly positive, so we decided to reincarnate into this years game, which we are calling “The T-Shirt Bridge Balancing Challenge”.
T-shirts will be sold beginning at $5. A series of small scale bridges from the playing field will be on display. Each bridge will display a given price for t-shirts starting at $5 and going up to $13. For a given increment of shirts sold, a bridge will “balance” and the little robot will move onto the next price point. This will continue until the shirts max out in price at $13. Shirts will never exceed $13, but buying earlier will get you a significantly discounted shirt!!
We hope teams continue to enjoy this creative method of t-shirt sales. The early birds will get the worm on this one so make sure you and your team are ready to get shirts as soon as you arrive!
Lunch:
Teams can pre-order lunch by visiting this website, all pertinent information is there:
https://docs.google.com/spreadsheet/...OXc6M A#gid=0
We ask teams try and preorder so we can account for the amount of food that needs to be ordered as early as possible.
The team list assuming no changes in the next 2 weeks:
61 BVT Robotics
69 HYPER Robotics
78 Air Strike
88 TJ Squared
121 Rhode Warriors
125 Nutrons
133 Bonny Eagle Robotics Team
172 Northern Force
175 Buzz
176 Aces High
177 Bobcat Robotics
348 Norwell Robotics
467 the Shrewsbury Colonials
529 Mansfield Hornets
839 Rosie Robotics
999 Crash
1027 Mechatronic Maniacs
1058 PVC Pirates
1071 Team Max
1100 T'Hawks
1474 Tewksbury Titans
1511 Rolling Thunder
1517 The Lumberjacks
1761 Lynn Tech Robotics
1965 MSJA Eagles
1973 Burning Tigers
1991 The Dragons
2064 Panther Project
2079 Alarm Robotics
2168 Aluminum Falcons
2423 KwarQs
2713 iRaiders
2871 Beantown Botz
2877 Ligerbots
3236 TriForce
3280 Rhode Rebels
3451 Team Boss
3499 Oyster River Robotics
3555 Aluminati
3780 Unicorn Attack
4048 Redshift
4311 Big Blue
Of course if you have any questions feel free to ask them here or email us at beantownblitz AT gmail DOT com.
See everyone out there!
-Brando