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Unread 24-05-2012, 08:52
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Re: [MCC] Minimum Competitive Concept 2012

Quote:
Originally Posted by BrendanB View Post
While I agree that 16 was a great robot they were the complete opposite of minimum. From their swerve drive, catapult, and full width pickup it was an extremely effective yet complex robot. Minimum competitive robots are ones that are extremely basic/simple and any team with limited resources, tools, and budget can produce in the 6 weeks.
I posted about their strategy, not their implementation.

A minimum competitive robot could do the exact same things that team did, without all the complexity.

Swap swerve drive with some AM mecanum and you've reduced the complexity to something any team could do, while still maintaining mobility.
Even skid steering would suffice, as long as the driver has enough practice with the robot and it's geared appropriately.

Remove their catapult feeding mechanism, replace their one reloadable catapult with two non-reloadable. I'm fairly certain a team with limited resources could tune two catapults to be very consistant. The point here is that you need to make your two shots in autonomous, and if you don't aim high you won't get picked.

A full width feeding mechanism shouldn't be too difficult to implement, it doesn't even have to be that. It has to be quick, and able to reverse to spit balls out on the other side of the field. A bonus implementation is if it can be extended outside the frame perimeter.

As far as what goes into that robot, four jags, three/four spikes (two for the catapults, one for the feeder, and possible one for a compressor), an extra controller for a feeder that needs to extend outside the frame perimeter (maybe another spike?).
Four AM mecanum wheels, four gearboxes. Two catapults, a feeder, maybe a compressor. Slap it all on a kitbot frame that isn't full sized, and you've got a minimum competive robot.
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