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Unread 03-06-2012, 09:31
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[MCC] Minimum Comptetivie Concept 2011

Building off of the 2012 thread, I would like to do a MCC discussion for 2011. Remeber Logomotion? You know the game where you made logos out of inflatable tubes, and then had the minibot drag race at the end...
Coopertition wasn't a bridge, but was allowing one of your team's minibots to ride with a different team.

Remember the rules of MCC:
I would like this thread to focus on the "Minimum Competitive Concept" for a robot for 20XX. It is often easy to identify all the possible tasks you could have a robot do. Prioritizing those tasks, and realizing it in the form of a competitive robot is in my opinion much more impressive.

If you haven't read the Simbotics Strategy Presentation, please do before responding to this thread. Especially review the "Golden Rules 1&2".

Assumptions are that one of the priamry goals of the MCC is to play in elims (not necessarily win on Einstein), and you team has mid-pack to lower fabrication resources.
Please list your assumptions, strategy to seed high, estimate of a winning score, and what robot design elements would achieve this score.
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2011 could have a couple very interesting MCC directions. I look forward to the ideas everyone brings to the table.