Quote:
Originally Posted by msimon785
I know from our mentors that they utilize their gyro to make the controls driver-relative and thus location-aware. In other words, regardless of the orientation of the robot, if the driver moves the joystick forward, the robot will travel away from him. This was done to make it more intuitive to the driver. With that said, I only know this of their 2011 (non-independent) swerve system, and even then you will need a 1717 student to confirm and expand on that.
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Thanks for the heads up and this was an idea we considered for last year's game (especially since most of the time the robot was facing you), but given what is said here... I feel there is a missing piece to the puzzle... A gyro can give delta's of angular acceleration but what can ensure the robot's heading is calibrated? Is there some point of reference that can be sensed dynamically while rotating?
I'll be anxious to hear how/if they solved that problem.
