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Originally Posted by LeelandS
Haha! Okay, I can dig your molecule-element analogy. What I meant by saying it's always been a part of the game is the triple balance itself, though admittedly, I didn't consider tripling with an elimination alliance and tripling with a random alliance to be two different facets of the game.
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I'm glad someone else pointed out the distinction so I didn't have to.
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If you're confident your alliance can triple, you're gonna go for the triple. If you're not, you find some other way to keep yourselves on the map.
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As Siri aptly asked, does one way of "keeping yourself on the map" include appropriately-applied blocking defense to disrupt the attempt? I would ask the IRI folks to clarify this as an important aspect of the game.