Quote:
Originally Posted by Al Skierkiewicz
I can't believe how many people liked 2003.
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Me either. I thought that was the worst game ever. Most of the robots (my team included) were just booooooring that year. However, it had potential to be a great game. I think with a few changes, it could be great.
I would start with getting rid of the Sterilite containers and make the game pieces symmetric about all 3 axes. The problem with stacking that year is you first had to be able to manipulate the bins into the proper orientation before you could even think about stacking them. It was just too difficult of a task to bother with (especially considering how easy it was to knock the stach over). Make the objects cubes and it becomes a much more realistic task. The only problem is will be tough finding off-the-shelf game pieces.
The second thing is that it was too easy to destroy stacks once they were made. There needs to be some stack protection, either in an area on the field, or after a time. A rule was needed like you can't destroy a stack in the last 30 seconds of a match, or maybe you can't touch stacks in the colored area of the field.
With those changes to encourage more stacking robots, the game could turn out to produce some of the coolest robots we've seen. I think I could get on board with that game.
Even with all of that being said, 2000 was BY FAR the best game FIRST ever had. That game would get monster ratings on television. My 2nd favorite was 1998 (Ladder Logic).