View Single Post
  #10   Spotlight this post!  
Unread 22-08-2012, 13:20
BigJ BigJ is offline
Registered User
AKA: Josh P.
FRC #1675 (Ultimate Protection Squad)
Team Role: Engineer
 
Join Date: Jan 2007
Rookie Year: 2007
Location: Milwaukee, WI
Posts: 945
BigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond repute
Re: Tips for first-year programmers

Quote:
Originally Posted by ctccromer View Post
I finally put LabVIEW on my laptop yesterday and I'm currently looking around the forums to decide which controller I want to use. I'm an xbox guy, not a playstation guy, meaning I like the dpad and the left joystick switched -- it's much more comfortable! However I've read a lot of people say that the joysticks on xbox controllers don't center at 0. I don't know if it's a huge issue or an easy fix, and I don't know if there's other issues as well.
I already know it has to be a 100% wired controller and I have to download a driver for it, but that's no big deal
1) Are there any other issues with xbox controllers besides the centering issue? How do you fix this?
2) If this IS an issue large enough to mean that I shouldn't get an xbox controller, that leaves me between the Logitech F310 and F510. As far as I know, the only differences are that the F510 costs $10 more, has a 4th button in the middle, and can vibrate. Does the vibration ever come in handy that much? I could imagine it being useful for a wide variety of things, but I could also easily see us not using the feature at all.
Programming different controllers should be relatively similar (except for button mapping differences), so I would work with the driver(s) to see what they want to use. They might even prefer joysticks to pad.