Quote:
Originally Posted by apalrd
This is actually a really hard question.
I would say that floating point math helps the inexperienced programmers more than threading does, since threading is usually fairly complex to implement and dealing with fixed point or unsigned math is usually confusing.
On a related note, I think the PowerPC is more than adequate for our needs.
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What if you can get software based floating point math instead of hardware floating point math?
This would mean the library would be slower than hardware floating point math.
This would also mean you'd get a clean example of how to use the library for people new to programming.
Would you be willing to use a library for it, in exchange for a simple way to do 6 or 7 things at the same time without threading?