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Unread 29-09-2012, 20:02
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Resident Solidworks Guru
AKA: Glenn
FRC #4146 (Sabercat Robotics)
Team Role: Student
 
Join Date: Sep 2012
Rookie Year: 2012
Location: Scottsdale, AZ
Posts: 52
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Re: What do you want to see in this years game?

I agree with a couple of the people before me about a hill climb/obstacle course. There are a lot of real world applications to abot that can simply carry something over rough terrain. I was thinking a speed aspect would also be cool, ie you get extra points if you ferry a gamepiece to the other side in under ten seconds.

Another idea is variable terrain, possibly a buch of pieces that can be easily knocked down to incur penalties. Or small domes that can be moved around before each match and locked into place, so as to create obstacles which bots either have to go over around. A small variation on this might be urban terrain, ie doors, stairs, walls, bumps/curbs.

Something else that would be cool is the other team being able to take your pieces away, and the final score is decided by how many pieces you still have on your side.
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