Quote:
Originally Posted by Gregor
Was the problem the pads themselves, or the fact the the human player could disable the robot? I'd like to see something like that, but if the pressure pads weren't sensitive enough/too sensitive/had other problems, what else could be used?
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Neither. The human disabling the robot was due to a safety issue.
The real problem is this: You're going at your sprinting speed, and you have to stop, completely stop, in a rectangle that's about 2'x3', and you're going in the 2' direction, or the robot enables and immediately disables. You can slow down, but that increases the "disabled" time. (The target at the other end was more like 4' square.) Oh, and you have to have your full weight on it for it to be active.
As I recall, some offseasons used a hand-pressed button, so you had a bit more time to hit the brakes.
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Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons
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