Quote:
Originally Posted by Jon Stratis
A related question for everyone here... At what point do you consider it appropriate to ask a student to leave? Does it involve shop safety practices? Does it involve team morale? Does it involve team productivity? What factors can lead to you asking a student to either leave the team, or leave a portion of the team (like leaving the build team, but still able to participate on non-build aspects)?
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I believe that the point of no return is the productivity. As much as I love this program and believe that everyone who is participating is a valuable asset to the team and have something to bring to the table, I have to draw the line at the point where they are not doing something productive
to the team. It saddens me when, during season, I can pass through our computer lab and for every one person on CAD, there'll be like 2 or 3 people just playing a computer game. Granted last year we managed to repurpose their bordem into creating a bunch of competition posters (Which won us Team Spirit in OKC), but I believe that the fact they spent a full 3 weeks just creating posters was somewhat of a waste of potential.
I also agree that when a student violates safety practices should be immediate grounds for being asked to leave.
The thing about asking a student to leave a specific part of the team and reassigning them is that the student will not feel any particular drive for what they are reassigned to. Personally, if I were to join a team to participate in, say, build team but then got reassigned to programming (regardless of reason for reassignment) I would not feel any attachment to programming.