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Originally Posted by Daniel_LaFleur
I'm not so sure there would be an unfair advantage, especially if it were an old game.
Take Maize Craze for example. You could exchange the corn to (something equally obnoxious like) ping pong balls (try driving on those  ). Change the balls (for scoring) to bean bags (floppies anyone!!!), and maybe a few other tweaks .....
A game we all know (hence the rick-roll hint) but not giving any advantage. ***for that matter, Maize Craze would support the 4 thumbtacks (4 robots/teams) as well  ***
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Sure, totally agree. I was referring to a COMPLETE repeat, or a near complete one. Like Rack 'n Roll vs. Logomotion is fine.
I am just saying that if they we to repeat something really close, like for say, Overdrive, teams with mentors that played through that whole season + offseason event would have a pretty good idea what mechanisms work and what dont, and how to build them. Heck, they might even still have the robot in their shop.
I dont know, independent of the team age thing, it just seems like a bit of a cop out for the GDC to me as well.
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Also keep in mind that aspects of games have already been replayed recently. LogoMotion was similar to Rack 'N Roll when it came to picking up and hanging tubes. Rebound Rumble involved picking up and shooting balls, much like Aim High.
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I mean sure, you could say that using the same carpet on the field lets teams use pretty much the same drive train, or same set, every year, but the lower you get the 'complexity' of the game, the harder things are to change year to year. I completely get the re-use of game pieces.