Quote:
Originally Posted by Wayne TenBrink
How many hang cycles (per robot, single or double) are feasible in a match? I haven't seen any video yet of anybody putting up more than 4 rings in a match.
Regarging the original subject, we can identify the difference between heavy and light rings, but we ignore it for all the reasons described here. I think they missed the mark on how they score them. Perhaps if you got 25 points for each heavy ring on the corner peg and a 30 point penalty for every light ring you put there, some teams would try it.
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I agree. Our team had at least one match with 6 rings hung at our qualifier, probably in a match with no defense played against us. We've gotten four cycles in a practice match with zero defense, but usually we only get 2 or 3 cycles. In a match with two robots that are both scoring rings (and opponents who are scoring their rings rather than defending you), I think it would be possible to fill the rack and reach the type of scoring situation where weighted rings would win you the match. I would guess that the Championship will feature a match like that, but even there I think defense will prevent that from being common. If we manage to qualify for champs, we will at least think about adding the detecting capability. It might not be that hard to add to an existing robot that can already score rings.