Quote:
Originally Posted by BigJ
I really hope there is not a strong "Kinect Bonus". Professional game studios have problems using a Kinect properly in a controlled living room environment. Some of the most successful Kinect games (Happy Action series from Double Fine) are arguably about making fun of how bad the Kinect is. Perhaps the next generation of this hardware will be more worthwhile to work with.
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Valid point, but I'd hardly call a "living room environment" "controlled." There's no telling what size the room will be, distance from the user to the Kinect, lighting conditions, background color, etc. In my playing with the SDK, the Kinect does a pretty good job despite this. That said I'd rather not have my robot's ability to play the game well hinging on the Kinect's ability to respond properly in a given situation.