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Unread 10-12-2012, 23:45
AlexD744 AlexD744 is offline
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FRC #0744 (744 Shark Attack)
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Re: FRC Blogged - FIRST Choice Issue (And Part II)

Quantity Limits is a good idea for high in demand goods, but I feel an even better solution could be a slower release of credits. If each team was given say 10 credits each hour over the course of ten hours (or 10, 20, 30, 40 over four hours), it would prevent one team from snatching all of the in demand goods, and it would mean that teams would only be rat racing for the items prioritized as more important, which likely varies from team to team. This would also reduce the problem of many TIMS main and alternate contacts being in the middle of lectures or business meetings when FIRST Choice opens because as long as they go in during the first hour they will likely get their most important item. Thoughts?

Edit: Although, this incurs extras shipping costs for multiple orders, which could prove very problematic, maybe reservation of items instead of placing an order as an option during the first day/few hours? I realize this is more complicated on AndyMarks end, but could probably make life a lot easier on teams, and if problems did occur, they would likely be easier to debug with smaller initial orders. Again, thoughts?
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Last edited by AlexD744 : 10-12-2012 at 23:56.
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