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Re: Ideal FRC Game
I have two simple wishes.
1. Water Cooler barrels as game pieces - most of them empty, some with a gallon of water in them, and two or three completely filled.
2. The game element that robots must score is parts of the field. Such as teams must "capture" parts of the field, and are given a score at the end of the game equal to the percentage of the field they owned at the end of the match.
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"For every great theory about design, there is a better and contradictory theory about design. And don't let the irony of that escape you."
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