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Re: How do you prototype?
We prototype a lot -- but we try to limit prototyping to mechanisms that will directly interact with game objects or the field in some meaningful way. In other words, we don't prototype an arm joint or a four-bar linkage, but will prototype a shooter or roller claw or ball magnet.
For the rest, we are confident with our design skills and work out part construction and geometry in CAD and then go straight to production from that.
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--Madison--
...down at the Ozdust!
Like a grand and miraculous spaceship, our planet has sailed through the universe of time. And for a brief moment, we have been among its many passengers.
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