I was discussing different strategies for this years game, and something came up that caught my attention because there seems to be no answer that immediately comes to mind as to how this strategy could be stopped. I would hate for this strategy to become some "game ruining method" that makes things less fun for everyone involved. Here it is:
An alliance has three members: A, B and C. A is the only one who knows this strategy beforehand. Before their match together, A tells B and C what they have to do to win the game. A tells them that after autonomous mode, they need to go to both sides of their coloured pyramid. Once they are there, their ONLY job until the endgame is to prevent the opposing team from getting to their feeding stations. For better driving teams, this could mean actively preventing them by getting in the way of the team trying to get through. For teams that aren't as good at driving, this could mean that they just go back and forth between the pyramid and the wall, making themselves an obstacle to get past that could be very effective if they were a longer robot. For the entire game, opponents would have extreme difficulty getting new discs, especially considering the feeding system cannot feed balls accross the field. This would effectively starve the opposing team, while allowing team A to go back and forth scoring.
The two possible ways to combat this strategy are to either have a small robot to go under the pyramid (which is not a short-term solution), or to do the exact same thing back to the team, putting both alliances into a stalemate.
Is this legal, practical and something that could happen? I sincerely hope that this is not something teams do, considering it would make matches boring, long and extremely low scoring.
I attached a visual demonstration just in case my explanation doesn't make sense.
I want to make sure I am clear in saying
I do not want this strategy to be effective. It would be unfair to all teams.