Quote:
Originally Posted by Joon Park
I think many of us initially wanted to go with the climb + colored discs design because they seemed a sure way to get a solid 30 to 50 points, but we are now quickly realizing two things: - Climbing is harder than we originally thought, due to specific climbing rules and how much the rungs stick out of the vertical struts
- Shooting is going to be more accurate than we thought (see various videos of prototypes in this thread and all over CD)
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I agree that shooting is going to be the easier and probably most reliable option. However I think a good alliance in the end will consist of a shooter, climber, and someone who can score missed disk and/or play a good defense. There will definitely be merit in many different types of robots this year.