Quote:
Originally Posted by Taylor
I think the welds at the corners are what make corner-scaling difficult.
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I think the bot can "ride" the corner pole, including the "bumps" at the junctions. The only plan I can think of to climb and not violate the 2 bar rule, is to cimb up the inside (which only has enough room for 1 bot), or climb up one of the corners.
Climbing up an outside side has the problem of: Eventually you can only hang on one bar as you grab the next higher one. When you are hanging, the center of mass will cause 1/2 your robot to hang inside the pyramid. Not a deal killer, but it takes additional motor power to swing the bot back to the outside of the pyramid to clear the lower bar.
For corner climbing, the bot grabs onto the horizontal pole on each side of the corner, and the thrid point of contact is the verticle pole. The verticle pole keeps the bot from swinging under the pyramid.