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Re: Official Ultimate Ascent Thread!
Quote:
Originally Posted by Johnbot
Yeah, this year might not be at all like Logomotion....
*flashback*
Game pieces... game pieces everywhere!
Anyways, the only thing I'm disappointed by is the similarity between the last three games. All three had three tiers of scoring (though this year we get one more, but only six game pieces to score in it); all three had an "endgame" that seems like it could swing a match, and all three had human players throwing game pieces into play, as well as a feeder station. Oh well, it should still be a great year!
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Although the numbers have changed between tiers, that pretty much describes every FIRST game ever (at least since the advent of alliances). An "endgame" worth a potential match-swinging amount of points has been in every game since 2001, human players have entered game pieces onto the field in every year other than 2008, and most years have had some sort of tiered scoring method. That's like saying all FIRST games are similar because they use "game pieces".
After pondering over this game for a few days, this seems like the most difficult end game challenge in a long time. I remember back in 2007 thinking "how are we going to lift 2 other robots?". That seems easy in comparison.
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FRC Team 498 (Peoria, AZ), Student: 2004 - 2007
FRC Team 498 (Peoria, AZ), Mentor: 2008 - 2011
FRC Team 167 (Iowa City, IA), Mentor: 2012 - 2014
FRC Team 2662 (Tolleson, AZ), Mentor: 2014 - Present
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