Quote:
Originally Posted by Bob Steele
The way I see it:
Two concepts.... the ZONE which is used for scoring.
Whatever zone the lowest part of your robot ends up in determines your score.
Points are awarded for the highest Level achieved for every ALLIANCE ROBOT that CLIMBS its PYRAMID. The Level to which a ROBOT has CLIMBED is determined by the lowest point of the ROBOT (in relation to the FIELD). CLIMB point values and Levels are defined in Figure 3-4.
Climbing. This has to do with contact with the PYRAMID only...
In the glossary the pyramid is defined as
PYRAMID: the Red or Blue steel structure on which ROBOTS CLIMB for points.
By this definition the floor is not part of the PYRAMID
So the rule states:
A ROBOT has CLIMBED its PYRAMID if it contacts the PYRAMID in
sequential order (Level 0, 1, 2, 3) during ascent and
no more than two (2) Levels simultaneously.
This would mean that you have to touch the pyramid first in the lowest section and then you can reach up to level 2 (while sitting on the floor which is NOT part of the PYRAMID) and pull yourself up. (even if you contact the lower bar you are NOT contacting more than 2 levels (of the pyramid) at the same time
The trick is what do you do then? The final 10 points of the climb is quite difficult to accomplish... The first 20 points... not so much...
Good luck!!
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Looking in the game manual at section 2.2.5, figures 2-7 and 2-8 and the description between them, its my understanding that the lip created by the floor protectors are what the GDC considers level 0.