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Re: How to pick up a frisbee
Our team gathered some insight on what would happen during a match. The human player has 40+ disks available to him or her. All that's available for most of the match to the player in terms of dispensing options are slots angled 45 degrees downward. Why should the human player just drop them through the slots onto the ground when they can be dropped into the robot directly? Sure, the frisbees can be thrown during the last 30 seconds of the match, but a person of average human height can only launch it over the wall at a risky angle. When I mean risky, I'm talking about the chance of losing accuracy because the disk will curve extremely (try throwing a frisbee 45 degrees upward into the air).
So the question really is: is picking up disks a) feasibly needed and b) worth the extra resources spent (match time, design time)? We thought otherwise.
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