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Re: Linear Path Shooter vs. Circular Path Shooter?
A linear shooter seems, from all that I've seen, much easier to deal with. Easier to load, easier to fit, and potentially easier to manufacture (you've got to get that curve just right, and keep it that way).
This comes at the expense of being slightly less accurate and slightly less powerful. Our team hasn't made it that far into the prototyping stage yet, so I can only speak from what I've seen others do.
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Research is what I’m doing when I don’t know what I’m doing.
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