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Unread 08-01-2013, 00:32
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F22Rapture F22Rapture is offline
College Student, Mentor
AKA: Daniel A
FRC #3737 (4H Rotoraptors)
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Re: Different camera capitability?

Quote:
Originally Posted by ming08108 View Post
A kinect (Cheeper and depth perception.)
Playstation eye (High framerates (60 and 120 FPS))
Kinect only works over USB, so you would have to purchase a secondary processing platform like the Rasberry Pi or Pandaboard to make it work, plus do more programming. It ends up being more expensive, and more work than I would recommend for a team that's just starting out.

I'm not familiar with the PS eye, but 60-120 fps is needless overkill and would quickly saturate your bandwidth limit.

Remember that cameras aren't always necessary. Many of the powerhouse teams last year started out with cameras and fancy physics calculations but ended up just using strategies like placing their robots in the same spot and using a flashlight to aim manually. It turned out to be more effective.

(trying to consistently place the robot may not be viable this year, but flashlight aiming certainly should be)
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Last edited by F22Rapture : 08-01-2013 at 00:36.
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