Quote:
Originally Posted by thefro526
I think many people are underestimating some of the 'less traditional' methods of gameplay in regards to pyramid climbing and being competitive.
For example, let's say a team scores 5 disks in autonomous into the 3 point goal (not that hard, really) for a 30pt contribution. Then they run to the Human player at the start of teleop and load with 4 colored disks. By this point in time, they're somewhere around 15-20 seconds into the match, and they go to the pyramid and begin their ascent...
Now they've got 1.5 minutes or more, to ascend the pyramid. If their climb is successful, they're good for 30pts.... If they score the 4 colored disks once they're up there - add 20 more.
I can think of quite a few concepts that could be built by 75-80% of teams out there that would could execute this strategy... The real question is, will teams see that 80pts this way can be much easier than 80 points the 'normal' way....? Probably not.
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I'm not saying this can't be done, but this strategy includes a shooting mechanism, a pick-up from ground mechanism, a high climbing system, and a disk dumping system...it looks like a lot on paper. I don't doubt it can be done, but feasible for the 75%-80% of teams out there I'm not sure I agree.