View Single Post
  #9   Spotlight this post!  
Unread 10-01-2013, 22:16
Dan Richardson's Avatar
Dan Richardson Dan Richardson is offline
iR3 Creative
AKA: Dan Richardson
no team
Team Role: Engineer
 
Join Date: Feb 2003
Rookie Year: 2001
Location: Ft. Lauderdale FL
Posts: 1,121
Dan Richardson has a reputation beyond reputeDan Richardson has a reputation beyond reputeDan Richardson has a reputation beyond reputeDan Richardson has a reputation beyond reputeDan Richardson has a reputation beyond reputeDan Richardson has a reputation beyond reputeDan Richardson has a reputation beyond reputeDan Richardson has a reputation beyond reputeDan Richardson has a reputation beyond reputeDan Richardson has a reputation beyond reputeDan Richardson has a reputation beyond repute
Re: Shooter Aiming Methods

Quote:
Originally Posted by Wing View Post
This. Playing 20 minutes of Catalyst made me realize that within one hour of practice, a driver could find a sweet spot, sweet angle, and fire consistently. Granted, a very extensive vision processing system could do the same, but if your driver is confident enough, it'll most likely be faster for a human to line up to that sweet spot that is ingrained into the driver's mind.
I think this is a great observation that is often overlooked. Having a good drive team is the keystone to a competitive robot. Great drivers need practice. Even good drivers get better with time at the sticks. Most teams seem not to make practice time a priority. Put this priority at top of the list and rethink resource strategies and your bot will instantly be more competitive.

Back on topic, I believe the photon cannon to be one of the most elegant targeting methods to date. I only wish we'd thought of it first.
__________________
CO-Founder of Robot in 3 Days and the Robot in 3 Day Challenge.


Reply With Quote