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Originally Posted by IKE
Very interesting. This seems to correlate well with the multiple event and the "practice makes perfect" mantra. IE, the more you play, the better you get.
An interesting experiement to observe. Take someone who does not play video games, and give them a game that needs some controller level skill. Say racing. Mario cart is particularly good. Have them keep practicing the same level. You will find a drastically different driver at the end of 1 hour of drive time...
This would be a really interesting experiment at the next Extra Life 24 hour video game a thon. My guess is the trends you see in that sort of experiement would correlate pretty well with amoutn of play time and scoring.
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So, I kept thinking about this & Evan's comments and realized I was probably being too pessimistic. I'm not sure if any self respecting statistician would ever use a rolling median, but I plotted one anyways and it says rather optimist things about the improvement of the 50th percentile over the course of the event. Based on the linear regression line, the median match starts at 12.6 points and rises to 21.2 over the course of the event, a roughly 70% improvement.
Then I plotted the evolution of the quartiles over the event and it turns out that the 25th percentile and 75th percentile also improve over the course of the event. Seeing as penalties remained basically constant I was expecting to see the bottom quartile stagnate -- instead they got twice as good! I'm going to look at all the data before opening my big fat mouth in the future.
(I'll clean up the plots and post it in a few days. I'm never sure if I love or hate Excel, because it usually has a function to do what I need that is fairly idiot-proof, but the plotting tools always assume what I don't want when trying to set up the graphs.)