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Re: Designing a climbing mechanism for 2013... a humbling experience
I wonder how many of the 'simple' ideas people profess to have were things we considered and dismissed as being too unreliable, too unpredictable or not simple at all.
We have shied away from anything that relies on the machine's center of mass being in a known, good location or from manipulating that center of mass to encourage the robot to swing into some other orientation. There are too many unknowns there for me to be comfortable putting considerable effort into such a system.
We have some ideas for climbing up the corner that do not require manipulating our CoM, but they have their own challenges. We are likely going to focus instead on frisbee manipulation -- the potential for incremental improvement in that aspect of the game seems more promising to us than the potential, fixed 30/50 pt. contribution.
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--Madison--
...down at the Ozdust!
Like a grand and miraculous spaceship, our planet has sailed through the universe of time. And for a brief moment, we have been among its many passengers.
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