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Re: Keep the engine speed
Quote:
Originally Posted by Ether
Did you ask the FPGA for the spoke count and then divide the change in spoke count by the elapsed time,
or
Did you ask the FPGA for the elapsed time (using the microtimer) between the last two counts ?
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The latter (via GetPeriod()). The issue was that the FPGA declared the motor stalled below certain speeds. We considered the other method for a bit, but decided that it wasn't really necessary to implement since the problematic speeds were so slow that the ball wouldn't even get out of the shooter.
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