Quote:
Originally Posted by waialua359
Well said Jason.
There will be a lot of great single function teams this year that will experience high success vs. what we've seen in recent years, especially 2010 and 11.
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I also like that even if you attempt something that you can't do, it's much easier to change strategies and still play a good game. If you built a shooter last year and couldn't aim, there wasn't much hope for contributing to your alliance, out side of balancing.