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Unread 17-01-2013, 21:47
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Re: Shooting Vs. Time hanging 30

Quote:
Originally Posted by Brandon_L View Post
Personal opinions and quick not-too-exact math:


4 shots in the 2 point = 8 points/unload @ 10 seconds/clip

120 seconds/(takes a robot @10fps 5 seconds to cross a field*2 field lengths+5 second human loading time = 15 sec+10 sec/clip=25 seconds)=4.8 trips (round to 4)

4 trips * 8 points/trip = 32 points

plus maybe a 2 disc 2 pointer/disk auton = 2*2=4 * 2 (auton bonus) = 8

Subtotal 32+8=40

+ quick 10 point hang

50 points

Not taking into account for floor pickup near the end of the match, which would boost your score (quicker "trips" to load up) and shooting only at the 2 point goal. 50 points/match ain't bad if you ask me, and with the amount of extra practice time you'd have by keeping it simple with a shooter you can probably boost it a bit more, compared to spending forever solving a 30 point robot with a probably eh/no shooter.

Then there's the "load the colored discs, climb to the top, dump them in, 50 points" strategy. 50 points for a robot that's a 9 or 10 on a 1-10 scale of difficulty, or 50 points on a robot that's maybe a 4 or a 5. Your choice.
That is what I was looking at. Our shooter in 7-8 at 54 feet in 3 point goal right now, and 6-6 in the 2pt and 3pt goal at half court. I feel we have good shooter but i figure if we can score two in auto at 3pt goal and 4-5 cycles in 3 pt goal during tel(not counting if we stay back at feeder station and shoot from there) and a 2 second 10pt hang will be good.
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