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Re: Shooting Vs. Time hanging 30
I think a large part of what a team should do depends on where it wants to be in the rankings. Because of the importance of Auto and Climbing points in the FMS, it would seem that focusing on those two aspects alone may be worth a good amount of time.
The debate on our team always centers around the difference between complex mechanisms and complex strategies. We are working on a shooter, 30 point climber, and floor/slot pickup. This sounds complex - but at the same time we are working on designing the most simplistic mechanisms that we can and working on items in order of importance. So - while our frame will be designed to allow for a floor pickup, it will be the last thing that we ultimately build. The first is the shooter/slot feeder, second is the climber, and last will be the floor.
This will not leave us a lot of time of practice with our robot initially, but creating a post-build practice bot will. Its going to be interesting.
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Coach. D. Eiland
Head Coach - Team #3337
Panthrobotics (Woodlawn HS)
2016: Bayou Regional WFFA Winner
2016: Rocket City Regional Judges Award
2015: Bayou Spirit Award, Bayou Chairman's Award, Bayou Dean's List Finalist (Danielle Massey), Bayou Volunteer of the Year Award
2014: Bayou Dean's List Finalist (Witni Widmeier)
2011: Bayou Regional Winner | Judges Award
2010: Rookie Inspiration Award
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