View Single Post
  #2   Spotlight this post!  
Unread 22-01-2013, 06:43
JesseK's Avatar
JesseK JesseK is offline
Expert Flybot Crasher
FRC #1885 (ILITE)
Team Role: Mentor
 
Join Date: Mar 2007
Rookie Year: 2005
Location: Reston, VA
Posts: 3,612
JesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond repute
Re: Ultimate Ascent - Most Difficult Ever? Too difficult?

This is my 9th season. I agree that the combination of game mechanics and robot constraints have made this game a designer's nightmare.

It has kept me up until 11pm and woke me at 6am most weekdays. I spent 24 hours in 3 days just coming up with a side & top profile sketch of the inner workings of our bot. The student CAD'ing the disc launcher isn't losing sleep, but is definitely stressed given the amount of work we're putting into CAD this year. Packing it into a smaller frame and (oh yea) under 27.5" is even worse.

Yet we're through the hard part now. Keep pushing, you'll find the same!
__________________

Drive Coach, 1885 (2007-present)
CAD Library Updated 5/1/16 - 2016 Curie/Carver Industrial Design Winner
GitHub
Reply With Quote