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Unread 25-01-2013, 22:36
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Re: More than two wheeled linear shooter and the math behind it?

Quote:
Originally Posted by slijin View Post
Out of curiosity, where did you get the 35% figure from?
It's a place to start, and then experiment from there. If you assume there's no slipping and you want each wheel to contribute the same amount of kinetic energy to the frisbee, then you get V2=V1√2. If the first wheel is slipping too much and the second wheel is not, you want to slow the first one down and speed up the second one, and vice versa. Then you'll have a speed ratio where you've got about the same amount of speed headroom in both wheels.