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NetworkTables and transactions/RPC/queues
early in the season, I thought I saw an article in ScreenSteps on using a NetworkTable array to do transactions; the article had a title, but was blank. I figured someone would notice and flesh it out, but now I can't find it at all.
I have a few places where I'm wanting to implement transactions (actually, RPC) and/or queues via NetworkTables. Any prior art here?
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