Thread: Shooters?
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Unread 31-01-2013, 22:30
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EricH EricH is offline
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FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
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Re: Shooters?

Quote:
Originally Posted by Larry View Post
So this year, our team decided that one of the things we want our robot to be able to do, is to load frisbees into other robots, but unfortunately we don't know how most teams' robots will accept the frisbees. So I was hoping if y'all could help tell me how your robots will get the frisbees, so that we will have an idea of what we should build.

Thanks!
Interesting strategy choice... And as far as I can tell, a highly unique one.

Here is what I would do, if I were you. Most, if not all, shooting robots will be able to accept from one or more feeder station slots. I'd build something that simulates the feeder station slots, with an elevator of some kind to bring discs up to the proper slots and "kick" them out. One of the slots should have a strong enough "kick" to score in the low goal, just because sometimes an easy point or two is too good to pass up.

However, some teams will also have floor pickup, and be relying on picking up missed shots. Having a floor dump option would be highly attractive to those teams, especially if it could lay 4 discs in a line. Or a shooter, which could also be useful in case of heavy D on your star robot.
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2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

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