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Re: Queues using NetworkTables
I'm not worried so much about dropped UDP packets as I would be about designing something using NetworkTables that definitely will drop data. If you write to a NetworkTable variable with two values quickly, someone else watching that variable is not really likely to the first update unless they are polling the variable really really fast.
Two UDP writes quickly shouldn't be a big deal.
But it still comes back to what UDP port can I listen on on the DS? None available!
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