Thread: Shooter PROBLEM
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Unread 02-02-2013, 00:23
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Re: Shooter PROBLEM

In a more general sense, whenever you are prototyping you want to do the following:

1) what is the performance you are looking for? (i.e. what criteria do you have for "success")

example: the frisbee goes 30 ft horizontal and lands in the same spot every time +/- half a frisbee length (hint: the second example criterion is very important)

2) list all the variables you can think of that should have an effect on your performance goals

example: wheel speed, wheel size, wheel tread, etc...(hint: the list is much longer than this)

3) make a prototype and test its performance vs. your goals

4) change ONE variable, and test again (sometimes it might not be worth the time/effort to only change one, but do your best)
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