I feel like the challenge in this game isn't that every task is too difficult to perform, it's a combination of the game being hard to predict and parts of the game being too enticing.
The full court shot is a great example of this. At first glance, it seems as though it is your team's pathway to having an absolutely amazing robot. But it is hard to tell if it will work in competition, mainly because of defense. A big question for anybody considering a full court shot is "will there be robots who can block us?". Depending on the answer, you could either have the next
469 bot from 2010 or a strategy that only works if you have a lucky match schedule.
Another thing that is hard to predict is how many disks will be on the floor, which will affect decisions on whether to have a pick up system or not. The 30 point climb is an enticing thing, but many teams probably do not have the resources to achieve it*. Even 341 said in their vlog that they were struggling with it.
So is this a difficult game? Depends on your definition on difficult. I think that by far the most difficult part of this game is deciding what your robot will do.
*Of course, unless there is some super easy climbing method which I am just oblivious to.