Quote:
Originally Posted by bduddy
The main problem I and many others have with this is that this problem could have (should have!) been anticipated in the first place - probably the majority of the students that took a little time to think about the game realized that the last 30 seconds were going to be a blizzard of disks, and I really have no idea why the GDC never realized the same thing. And whether or not it "drastically" changes the game, it does make a substantial change to the rules too late for most teams to do anything about it, and it does affect some teams significantly more than others, which is the real problem.
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Rule change on the last build day can happen, and did this year. I fully support and understand the reason the GDC did this.
Safety does come first. This rule change is still a MAJOR shift in the game and the stragerty that teams made decissions about during the entire build season.
There should be another game change to re-balance the stragtery of this rule change, weather it be a reduction in climbing points (10, 20, 25),
changing 45 white disk to 40 with the extra ten discs starting on the floor, or some other means or a combination of these or other ideas.
A pently for errand disks will be nearly impossible for the refs to track as they will be wondering what HP or robot made that shot.
Another game change is needed so this rule change that has happen will have minimum impact for all of this years teams.