Quote:
Originally Posted by FrankJ
They change the rules again to make it "more fair". Another 10 pages of complaints of how they ruined the game for some team.
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The problem is teams develop their strategies around weighted value of each objective/action.
Game designers have to deal with this problem a lot. They listen to their player communities to see what kind of actions are over powered or under powered and make corresponding changes to keep the intent of the game. The GCD has changed a vital action and the intent of the game has changed (Hanging is more important than the Frisbees in the end game). Just like the game industry, the other corresponding actions should be nerfed or buffed.
If you are interested in game mechanics, take a look at this wikipedia article
http://en.wikipedia.org/wiki/Balance_(game_design)
Note: the GDC stands for Game Design Committee. I think it would be appropriate for them to at least know some of the theory behind game design and act upon it.
IMHO, the Frisbee doesn't decide how dangerous it is based on its color or if a robot or human threw it. A penalty should be assessed for errant shots.
Food for thought: Baseball is an inherently dangerous activity to watch and yet the games hasn't changed. Robots hurtling frisbees and climbing is inherently dangerous too!