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Unread 21-02-2013, 16:04
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Jeffy Jeffy is offline
Retired, for now
AKA: Jeff Gier
FRC #2410 (Metal Mustang Robotics) #159 (Alpine Robotics)
Team Role: College Student
 
Join Date: Mar 2008
Rookie Year: 2008
Location: Fort Collins
Posts: 523
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Re: Slow Climbers + Fast Pyramid Shooters

For most low profile pyramid shooters, there are about 3 robot widths across the pyramid. As long as your teammates climb on the sides, or even the back (side closest to you) there should be at least one spot to shoot from along the back of the pyramid.


The real problem comes up in a few situations:
1. Multiple teammates trying to climb the pyramid. In this case, our bot would have to take "the long route" around the pyramid and shoot from the front rather than from the back.
2. Dead robots. Bots that die on the ground aren't a problem for most because they can be pushed, but bots that die in a position where the pyramid keeps you from being able to push them out of the way (like a bot extended to climb from the inside) could cause a similar issue to those above.

For us (in qualifications), we would still likely opt for a 30 point (or 20) climber partner than nothing at all. It will slow our shot time down, but we have the ability to score from any side of the pyramid.

For elims,
Our first pick will hopefully be a robot of similar caliber to ours. (Good disk scoring, auton, quick 10/20 point climber)
But for a third pick, I would want a bot that plays defense rather than a bot that climbs the entire match. (we think we have some ideas how a defense bot could do more damage than 30 points) Also, the third pick is a very valuable asset in stopping any full court shooting bots.

All that being said:
If you are an (inside) climber only bot, you better practice climbing on the sides of the pyramid.
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Metal Mustang Robotics 2410 (2008-2011)
2008 STL Rookie All-Star
2010 GKC Finalists
2010 OKC Champions
Alpine Robotics 159 (2012-)
2012 CO Finalists

700 miles from home, 2 miles from FRC. Life is good.