Quote:
Originally Posted by Madison
The are also some teams that have optimized for shooting from the far-side of the pyramid. It gives a known distance and angle for your robot to use while firing.
It seems likely that the slower climbers are going to physically block these shooters; and it also seems likely that doing such will be a detriment to the overall performance of the alliance.
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Quote:
Originally Posted by Madison
Quote:
Originally Posted by nuggetsyl
No question if their is a robot that can go up for 30 and that is all they do and they do it each time. They should be drafted. If they can get 50 I will say it right now. I WILL DRAFT YOU.
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I am not sure how this addresses the fundamental point of the discussion I was hoping to start.
You will draft a team that, by climbing, interferes with you or your partners ability to score and, consequently, are willing to score fewer points as an alliance than you might otherwise?
If an event has 2+ shooters of equal caliber, but few 30+ point climbers, there's merit in drafting the climber even if they lower your overall possible score if, by doing so, you reduce the overall possible score of any other combination of robots. That's a pretty specific set of circumstances, though, and I'm more interested in learning about how people think these situations might play out during qualification matches.
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What was implied by Shaun's post, in regards to your original scenario, was that we aren't relying on shooting solely from the far side of the pyramid. If an alliance partner insists on using their climbing function for most of the match, we'll let them and organize our shooting game around their position. Another benefit to letting them start the climb early (besides the potential points they'll earn for a successful climb and/or dump) is that it's one less robot creating traffic on the field as you run cycles to collect discs.
However, I recognize this may not be the case for all teams, especially those who did optimize for shooting from a particular spot near the pyramid where a climber might interfere with their positioning. In such a case I would probably defer to our scouting data and give priority to the team that is most likely to score more points with their given function.