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Re: Joystick Delay
I interpreted Andrew's terminology to refer to the wait that limits the desired speed of the loop/task. For example, if a loop contains an unconditional wait of 100ms in parallel with other code, you've guaranteed that it will never run over 10Hz regardless of what is placed in it. As mentioned in other papers, this is nit a great way to express that you want it to run at exactly 10Hz, but it is often used for that as well.
Greg McKaskle
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