Quote:
Originally Posted by PayneTrain
I've actually had a casual interest in FRC (I wasn't in FLL either) before I joined a team in 2008. I recall (can't cite the rule, that part of the game manual is lost in the FIRST website) there being a rule where the poof balls, the second most nonviolent game piece in the modern era (behind moon rocks) had a set velocity limit.
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You're right, there was a velocity limit in 2006, but I can't remember exactly what it was. IIRC, it was phrased as both a speed (XX distance/time) and a real world spot checking value (Shot at X trajectory should not go further than Y reference point), which made it pretty useful.
That being said, with the way that game is designed, having a set maximum velocity would change things immensely in terms of game play (long range shooting becomes much more difficult) but would make things much, much safer.